AI Insights · Timothy · July 2023
Top 5 Sandbox Games on Android in Ecuador: Q2 2023
Explore the performance of the top 5 sandbox games on the Android platform in Ecuador during Q2 2023, including trends in downloads, revenue, and active users.
The second quarter of 2023 saw intriguing trends in the performance of the top sandbox games on the Android platform in Ecuador. Here’s a detailed look at how each game fared in terms of weekly downloads, revenue, and active users.
Roblox from Roblox Corporation had a fluctuating yet generally strong performance. Weekly downloads ranged from a high of approximately 33.6K in mid-June to a low of around 21.8K in late May. The game’s weekly revenue saw a peak of about $3.4K in early April, dipping to around $2.8K in mid-May before recovering to roughly $3.3K by the end of June. Active users exhibited a steady increase, rising from around 1.25M in late March to approximately 1.35M by the end of June.
Minecraft by Mojang showed minimal changes in user engagement. Weekly active users hovered consistently around 29 to 30 throughout the quarter. Revenue for Minecraft was relatively stable, peaking at about $1.5K in mid-April and ending the quarter around $1K.
Blockman Go from Blockman GO studio experienced varied performance. Weekly downloads started strong with about 3.2K in late March, dropping to a low of around 1.3K in early June before climbing back to approximately 2.2K by mid-June. Revenue saw a peak of $208 in late April, with a low of $79 by the end of June. Active users showed a downward trend, declining from around 24.8K in late March to approximately 17.9K by the end of June.
Terraria by 505 Games Srl had minimal activity in terms of downloads and active users. Revenue remained low and relatively stable, peaking at $79 in mid-April and ending around $41 by the end of June.
Block Craft 3D: Building Game from Wildlife Studios saw consistent engagement. Weekly downloads hovered between approximately 8.4K and 11.4K throughout the quarter. Revenue was modest, peaking at $41 in mid-June. Active users showed a stable trend, ranging from around 61.6K in late April to about 68.9K in late May.
Overall, these sandbox games demonstrated varied performance metrics, with Roblox leading in active users and revenue. For more detailed insights, visit Sensor Tower.